Begin november ontving Uncharted 4: A Thief’s End update 1.15 en inmiddels heeft Naughty Dog update 1.16 én 1.17 uitgebracht. Deze updates fixen diverse multiplayer issues alsook een issue met de HDR optie die ervoor zorgde dat het menu niet meer reageerde.

De changelog is niet zo extreem als die van Battlefield 1, maar alsnog pakt Naughty Dog weer een aardig aantal problemen aan. Zie de volledige lijst hieronder.

Update 1.16 – Multiplayer Changes


  • Leaderboards have been reset to reflect the current season
  • Fixed an issue with the Aviators not displaying properly


  • FAL Headshot damage adjusted so a player can no longer be downed unless all 3 bullets are headshots
  • Lowered the transition time from blindfire to aim-down-sights: Lowe-S, Harrison 1890, AK-47, P90
  • All Shotgun blindfiring damage now less effective than aiming
  • Spezzotti 12 Gauge – Fire Rate Increase/Damage Increase
  • Pistole – Small increase to Base Damage
  • US-AN 12 movement damage modifier removed (in line with other shotguns)

Other Fixes

  • Fixed an issue with the improper drops occurring during Bounty Hunter on the map Auction House
  • Fixed Audio Options Menu crash that could occur when resetting to default from certain settings
  • Fixed a white flash that occurs when transitioning from Multiplayer to the Main Menu
  • Fixed issue with HDR settings not defaulting automatically when switching outputs

Uncharted 4 Update 1.17 – Multiplayer Changes

  • Fixed a profile issue causing users to lose their Trials & Ranked TDM progression
  • Fixed a Leaderboard issue where Classic Mode statistics counted to the regular TDM Leaderboards
  • Fixed an issue with being able to hear player’s microphones before a Ranked TDM match
  • Fixed an issue where the the HDR option could cause certain menu screens to become unresponsive