spacebattle
Begin deze week plaatsten we het nieuws dat No Man’s Sky update 1.13 had ontvangen, maar dat Hello Games de changelog nog bekend moest maken. Die changelog heeft men inmiddels gepubliceerd en daarin lezen we dat de space battles geïntensiveerd zijn.

De ruimtegevechten waren tot op heden wat simpel en wellicht wat saai, maar dat is nu meer variabel, waardoor het leuker is. Ook worden er nog wat audio verbeteringen toegepast met deze update en voor de rest draait het vooral om het oplossen van problemen.

  • Fixed a bug that would make the player character small.
  • Space battles will now vary in size more and players should see bigger battles.
  • Fixed the instantaneous death loop that could occur in survival mode if you saved with 1 health and no hazard protection. You will still be on the verge of death when you load in, but it won’t happen instantaneously.
  • Removed duplicated planets from discoveries menu.
  • Fixed an issue with redeeming promo ships in survival, which would result in the ship being spawned above the ground.
  • Fix for missing ruins underwater which could cause missions to point to nothing.
  • Fixed some rare crashes.
    • Various audio tweaks and fixes:
    • Added ladder climbing sounds.
    • Fixed base building prop sounds not playing when placed inside a Freighter.
    • Added sound effect for calling Freighters.
    • Added sound effect when using communication stations.
    • Fixed an issue which could affect ambient sound in Freighters.
    • Changed the sound effect when using the Terminus Teleporter.