Ubisoft brengt vandaag een nieuwe update voor Far Cry 5 uit en die voegt onder andere een fotomodus toe. Met deze modus kun je nu naar hartelust prachtige plaatjes gaan schieten van het leven in Hope County.
Verder voegt deze update verschillende assets toe aan de Far Cry Arcade editor, alsook een Far Cry Arcade Lobby Browser voor de multiplayer. Als laatste pakt deze update nog een hoop verschillende problemen aan en de details daarvan tref je zoals altijd hieronder.
New Additions
- Photo Mode has now been added and is available via the Main Menu in Solo gameplay modes
- New Lobby Browser added in the Arcade for Multiplayer Lobbies
- New Lost on Mars static assets and weapons added to the Arcade Editor
- New Hours of Darkness vehicles and weapons added to the Arcade Editor
- New Hours of Darkness enemy and animal AI added to the Arcade Editor
- New Hours of Darkness vegetation and static assets added to the Arcade Editor
- New damage region assets added to the Arcade Editor under Gameplay – Health objects
Stability & Performance
- Fixed multiple low occurrence crashes
- Fixed a lighting issue at the Bowshaw Manor in Faith’ Region
Missions
- Fixed a walkthrough break when playing coop during the mission “Descente Dans la Folie” where one player could trigger a checkpoint out of order
- Fixed an issue in the mission “Furious” where the player would lose the Furious buff from the weapon wheel after dying during the mission in Coop
- Fixed an issue where the player would be unable to complete the mission “The Widowmaker” after completing the game
Audio
- Fixed a minor audio issue when joining a private lobby in the Arcade
Gameplay & UI
- Fixed some minor clipping issues with the Aya Special Outfit and the Undercover Cultist
- Fixed an issue where the vehicle color would change after fast travelling
- Fixed an issue where the weapon wheel selection would change to Fists after performing a Ledge Takedown
- Fixed an issue where the automatic weapon switch would not occur when using all of the fuel for the Flamethrower
- Switch Weapons button added to the legend when entering vehicles
- Updated the description text of the Shovel Rounds in the player inventory
- Fixed an issue where the Caribou and Alpha Caribou skins would have the same icon in the Inventory and Shop
- Fixed issues with the player animation while using the SVD in certain situations
- Fixed an issue where the SVD scope would be unable to zoom after equipping the Enhanced Scope
- Fixed an issue where the SVD was missing certain SFX if a silencer was attached to it in the Main Game
- Fixed an issue where the icons for collectibles and Arcade posters wouldn’t clamp when marked as a waypoint
Coop
- Fixed an issue where the Shop 3D model of the 1956 Hierarch Force M.50 Cal would not always load for the client
- Fixed an issue where the client could get stuck on a black screen after reloading under certain circumstances
- Fixed an issue where the glass breaking SFX was missing for the Client when the Host throws a Molotov
- Fixed an issue where a safe would appear closed for the client and opened for the host when exiting and returning to an area with an opened safe in Coop
Arcade
- New: Multiplayer lobbies!
- Fixed an issue in “Bounty Hunt” game mode where a dog set as a target did not have a target icon and could not be marked
- Fixed an issue where Herald’s tag icon would disappear when they use turrets
- Fixed an issue where some HUD elements would be present during the loading screen when restarting maps or quitting back to Arcade
- Fixed an issue where the buttons for “Change Map”, “Loadouts”, and “More Info” were being displayed for players who were not map pickers without functionality
- Fixed an issue where the whole screen would turn white if the host left a match in a map that had the ‘Storm’ setting active.
- Fixed the missing audio on the SVD when a suppressor was attached.
- Fixed an issue where players could spawn on the same spawn point.
- Fixed an issue where players could spawn on a shared spawn point on the initial spawn.
- Lowered invulnerably to 4 seconds and it is now removed as soon as you trigger your weapon.
- Fixed the issue where the map you selected was replaced by a map made by Ubi.
- Picking up the military med kit should now be truly added to your inventory.
- Fixed an issue with the announcer where he stopped commenting.
- Fixed an issue with the announcer where he mentioned team based comments while in Deathmatch.
- Fixed the ‘Storm’ audio track in coop where it kept playing when your returned to the arcade menu.
- Fixed an issue where the hardness indicator did not mold on surfaces when using the square shaped brush.
Map Editor
- Fixed various issues with assets
- Fixed an issue where AI stuck in a rock would pass map validation
- Fixed an issue where the first folder of a category is always selected when backing out of any folder in a list
- Fixed an issue with the reinforcements bar appearing white when replaying an Outpost in the Arcade Editor
- Fixed an issue where some animals were invisible when placing them in the Arcade Editor
- Fixed an issue where animals were unable to trigger their interaction animations in Arcade Editor
- Fixed an issue where the Yeti was missing VFX when un-spawning
- New: Added a Damage and Kill region. They can be found under /Add new objects > /Gameplay > /Health.
- New: Added FC5 Hours of Darkness Vehicles, Weapons, AI/Npc.
- New: Added new effects in the ‘Lights and effects’ section.
- AC Origins assets: Special corrections on stairs for better 3rd person animations when going up/down.
- AC Origins assets: Various visual and collision corrections.
- FC4 assets: added a new version of the static door bunker and renamed some doors.
- FC4 assets: various visual, level of detail, navigation mesh, occlusion mesh, pivot, collision corrections.
- FC5 assets: various visual corrections.
- WD assets: various visual corrections.
- Hours of Darkness assets: various collision, object placement corrections.
- Nature assets: Various pivot corrections.
- Fixed a camera issue with the lakes where they were not fully represented when the camera was near it’s surface.
- Fixed an issue in ‘Bounty Hunt’ where the target icon was not seen on dogs.
- Fixed an issue where the tagging icons would not be seen if Heralds were to use turrets.
- Fixed an issue where the ‘invincible’ modifier was not reset when creating a new map if you were already in the editor.
- Quick time events should now play properly with the Yeti in the editor and once the map exported.
- Fixed an issue where some HUD elements would persist for a moment when returning to edit mode or replaying the map.
- Fixed an issue where the camera speed icon was not greyed out when the toolbox was opened.
- Fixed an issue where some animals were no visible when first placed in the map.
- Fixed an issue were some budget values as they would increase after saving your map.
- Fixed the rope for the Hours of Darkness zip line.
- Extraction zone will now report a warning vs a failure when placed under the terrain.
- Fixed a folder issue where under ‘Nature’ where you would have found 2 ‘Rock’ folders.
Far Cry 5 Hours of Darkness DLC
- Fixed an issue where the unlock notifications would appear when playing the DLC after it’s already been displayed in the main game
- Fixed an issue where the player could see the compass on the opening title screen
- Fixed an issue where the health bar can appear for the players in spectator cam under certain situations
Beetje laat…. Heb nou al mijn foto’s al gedaan via mijn verenkijker. Werkte ook prima.
Was dit niet beter geweest toen ie uitkwam? Lijkt me toch niet heel moeilijk om een fotomodus erin te zetten.
drek eens proberen.
mvg
Wanneer fixen ze die achterlijke vriendelijke vliegtuigen die de hele tijd boven je harses zwermen is een keer.
Super irritant!
Iemand die nog de volgende trophy moet halen? Is de laatste die ik nog moet
Hitting it Off trophy
Play 3 quests with a friend (Campaign only)
@stefan52a:
En dan met name vogels neem ik aan?
@84.26.142.xxx: nee
Lekker op tijd wat betreft de fotomodus.
Heb hem nu al platinum.
Maar zit wel weer een grote update achter met een hoop verbeteringen. Word gewaardeerd. 😉
@stefan52a: Wat is een verenkijker..? en hoe kan ik eraan komen..? De naam doet mij eerder vermoeden dat het bedoeld is om veren te bestuderen en niet om foto’s te maken.
@92.63.135..xxx: verekijker dan….
@Ryme_B: neem aan dat je vast iemand kan vinden die ook soortgelijk trophy samen met jou wil halen.
Mocht je niemand kunnen vinden dan wil ik wel even met je 3 quest doen. Zo gebeurd jah…. ☺
@84.87.157..xxx: EENS* een keer. Super irritant.
Ik begrijp de lol van die fotomodus nou nooit echt. Ben zelf dol op fotograferen, maar om het nou in games te doen vind ik nogal onzinnig.
@62.140.132.xxx:
Jup idd, EENS! Verbastering van Neerlandsch taal.
@Everlienne: Heb één iemand in mn vriendenlijst die ook Far Cry 5 speelt maar die is bijna nooit online en heeft nog steeds geen PS+ gehaald
Zal ik je ’n PM sturen dan met m’n PSN naam? Word waarschijnlijk wel pas volgende week want ben dit weekend weg
@Ryme_B: jah geen probleem! mijn naam van psx en psn zijn gelijk. Dus je kan gewoon een invite sturen. 🙂
@84.26.142.xxx: Nee, dat wat jij daar schrijft is lekker Nederlands. Hahaha!
@62.140.132.xxx: Jawhol herr kommandant!
@Dippiedoe: Okee zullen we deal maken jij komt meer buiten om fotos te maken en je komt nooit meer op deze site onzin te verspreiden dan geef ik en misschien heel veel members jou geld.
@84.87.157..xxx:
HaHa$ahaha!
@84.26.142.xxx:
:p
@Everlienne: Kon je niet zo snel vinden via de PS app maar zal straks kijken op de PlayStation zelf. Mijne is ook hetzelfde toevallig
Dit moest zeker inbegrepen zijn vanaf het begin, jammer vind het echt een top game maar eens je het uitgespeeld hebt dan heb Je er weinig aan!
Who gives a f..fotomode, nieuwe lobbies! had de headline moeten wezen!
@Dippiedoe: ik begrijp mensen ook niet die cod goed vinden, maar helaas ben jij er ook.
@217.62.242.xxx: ik niet goed begrijp wat jij vertel
@ps4 ps4:
Drek?
@84.26.142.xxx: Zalle we us lekka plat proatuh mej verschillenduh dialectuh doar mukaar hene of hedde gij doar genne zin an? Drek hedde wer zonne grammar nazi in oe nek ant hijgu war hahaha!
Okal het ie dan wel bietie glijk. Lol!
Agge mar leut et war.