Sinds de release twee weken geleden zijn er verschillende updates uitgekomen voor Call of Duty: Black Ops 4. Sommige updates zijn snel achter elkaar verschenen en voor elk geldt dat er een changelog bij hoort.

De laatste twee updates zijn inmiddels beschikbaar om te downloaden voor de game en hieronder hebben we van allebei de changelog voor je. Hierin kun je zien wat er zoal is aangepast, toegevoegd en wat geoptimaliseerd is.

General

  • Fixes and improvements to Tier progression earn rate across all modes of Multiplayer and Blackout.
  • General stability improvements across Multiplayer, Blackout, and Zombies.

Multiplayer

  • Added “Mercenary Capture Moshpit” playlist added to Featured Playlist (5v5 Domination, Hardpoint, and Control with no Parties).
  • Added “Hardcore Control” playlist added to the Featured Category.
  • Added “Search and Destroy” playlist to Featured Category.
  • Resolved an issue causing a UI Error in the After Action Report for Master Prestige players.
  • Resolved an issue with the “Nuked Out” Calling Card not properly unlocking in the Hardcore Free For All playlist.
  • Resolved an issue where players were able to get permanent 200 Health if two players playing as Crash used the Tak-5.
  • Resolved an issue where users could spectate the enemy team by changing classes during their Kill Cam in SnD.

Blackout

  • Resolved an issue that sometimes led to a black screen during the After Action Report.

Zombies

  • Resolved an issue where War Paints were not showing up in the reward stream until they were unlocked.
  • Multiple crash fixes.

General

  • Resolved an issue where the incorrect animation played after a match in which the player did not rank up.
  • General stability improvements across Multiplayer, Blackout, and Zombies.

Multiplayer

  • Increased Thresher fire rate and projectile speed.
  • Increased Sniper’s Nest fire rate and duration.
  • Slightly reduced Acoustic Sensor detection range.
  • Fixed an exploit on Morocco where the player could end up under the map.
  • Resolved an issue where Reactive Camos were not appearing correctly in Create-a-Class.
  • Updated unlock requirement text for the MX9 Reactive Camo.
  • Long playlist names now display properly on the Multiplayer menu.

Blackout

  • Reduced inventory stack size for 9-Bang and Cluster Grenade from 2 to 1.
  • Increased charge time for 9-Bang.
  • Increased fuse time before detonation for 9-Bang.
  • Reduced Dead Silence duration to 120 seconds to match Awareness.
  • Resolved an issue where Multiplayer Custom Games were not working properly after leaving a Blackout match and opening a custom Multiplayer lobby.

Afsluitend heeft Treyarch nog aangegeven waar momenteel naar gekeken wordt. Verder blijft de ontwikkelaar aan de game werken, dus verwacht in de komende weken nog meer updates voor Call of Duty: Black Ops 4.

  • Prestige Custom Classes – We’re aware that Custom Class 8 and beyond are currently not functioning properly for players who have reached Prestige 2 or higher, and we’re working to fix this in an upcoming update.
  • MP Challenge Bugs – We’ve seen reports of a handful of Multiplayer Challenges that aren’t tracking progress properly. We’re investigating and will resolve this in a future update.
  • Zombies Stability – While the team has tracked down and fixed the majority of crashes in Zombies since launch, we know there are still some particularly tricky ones still out there and we’re dedicated to squashing the rest of them soon. Keep an eye on our bulleted notes with each game update, as “stability improvements across all modes” often includes various crash fixes in Zombies. Thanks for your patience while we continue to nail these down.