DICE heeft aangekondigd dat ze naast de server-side update van gisteren ook een nieuwe patch verspreid hebben voor Battlefield V. Het gaat om patch 1.20 die vanaf nu beschikbaar is om te downloaden en alhoewel deze niet veel nieuws brengt, zijn er toch een aantal belangrijke fixes doorgevoerd.

Zo is hit registratie verbeterd, met name bij het gebruik van vliegtuigen. Spelers zullen echter verbetering moeten merken door de gehele game, dus dat is wel een grote belofte.

De stabiliteit van de game client is ook verbeterd en face paints voor de mannelijke Axis soldaten zijn weer functioneel. Toch zijn er nog een aantal bugs die de game teisteren die nog niet opgelost zijn met deze patch, ook die check je hieronder zoals gecommuniceerd door DICE.

Gefixt

  • Fix for hit registration which was the most noticeable when using airplanes. Players should see improvements across the entire game, as we have learned that this was affecting all Vehicles and Infantry under certain circumstances.
  • Face paints for the Axis male soldiers are once again functional
  • Stability improvements to the game client

Nog niet gefixt

We’re still investigating potential fixes for the ‘Invisible Soldier’ issue that appeared with the recent updates. Originally we believed that this was caused by faulty customization options, however after extensive testing we’ve learned that this is a purely random occurrence that exists on the client side only, and whilst harmful to the gameplay experience, it’s something that we’re confident isn’t something that’s able to be intentionally exploited by players.

We believe that this is caused by an engine issue that prevents the client from rendering the needed texture files, and isn’t consistent across all players on the server. Whilst it may be that you’re attacked by an Invisible Soldier, it’s every bit as likely that your Squad Mates are indeed seeing the opposing player correctly, and better able to identify the threat and engage. This remains a priority for us to resolve in our next update.

The stability issues affecting Al Sundan on Conquest have otherwise been resolved, however through fixing this we’ve discovered a graphical corruption (artifcacting) that we’re not happy with. We’re continuing to work on this one and will keep you updated this month. This won’t impact our intent to deliver Marita to you this month, and we’re working to get you out on the full version of Al Sundan as soon as possible.