Crystal Dynamics heeft een nieuwe update voor Marvel’s Avengers uitgerold, dit volgt op de uitbreiding met Jane Foster vorige maand. De update, 1.68 om precies te zijn, richt zich met name op het oplossen van diverse bugs en issues die na de laatste update zijn ontstaan.

Hieronder vind je het overzicht met alle patch notes om even rustig door te nemen, zodat je precies ziet waar de veranderingen hem in zitten. Het is overigens nog lang niet gedaan met deze live service game, zo werkt de ontwikkelaar al geruime tijd aan een nieuwe held.

Hoewel de held officieel nog aangekondigd moet worden, is de kans groot dat het She-Hulk betreft. Dit werd enigszins per ongeluk gedeeld tijdens een recente livestream, maar Crystal Dynamics wilde dat toen niet bevestigen.

Multiplayer & Matchmaking

  • Fixed an issue preventing players from seeing all other players’ Heroic Orbs during multiplayer.

Art & Animation

  • Refined the lighting visual effects for when The Mighty Thor’s “The All-Weapon” Ultimate Heroic is active.
  • The Mighty Thor’s “Heart on a String” Takedown’s audio cues now sync up with the Takedown’s animation.
  • Improved elements of The Mighty Thor’s character model in efforts to reduce clipping and improve shadows.
  • The Mighty Thor’s hammer no longer becomes Mjolnir when it is thrown. (Although that’s some cool multiversal madness!)
  • Fixed a rare issue where The Mighty Thor’s Animatic would not activate when players interacted with Mjolnir.
  • The Mighty Thor’s “God Blast” animation now shows lightening striking all targets, as intended.
  • Mjolnir no longer randomly sticks to certain glass elements in the environment.
  • There is no longer clipping through The Mighty Thor’s cape when players use her “Cloudy Disposition” Emote.
  • Jane now holds her hammer at the start of her “The Perfect Spin” and “Don’t Even Need The Hammer” Takedowns.
  • All Heroes’ faces now animate properly when speaking with The Mighty Thor.

User Interface

  • Edited the “Rise and Shine” event description to include the Units that the event rewards.
  • Localized VO lines for “The Mighty Thor” now play properly during her intro cinematic.

Combat

  • The Mighty Thor’s ranged combo skill “Quickfire” now works against Dreadbots, instead of her hammer bouncing off.
  • The Mighty Thor’s “Quickfire” skill is no longer available preemptively after unlocking the “Seek and Pin” skill.
  • The Mighty Thor’s “Seek and Pin” ability is no longer dependent on where players are aiming and seeks enemies autonomously, as designed.
  • The Mighty Thor’s “Mjolnir’s Chosen” skill damage now scales to a Hero’s stats, as intended.
  • Mjolnir’s gotten some repairs. It now glows properly when the “Possess the Power” emote is active.
  • The “Aesir’s Breaker” perk no longer boosts non-Unarmed Attacks, such as “Warrior’s Fury” lightning bolts.

Gear, Challenges, and Rewards

  • Bonus resource rewards for Threat Sectors, including those in Wakanda and the Snowy Tundra, are no longer rewarded for completing the wrong missions.
  • When players select The Mighty Thor for the first time, they will automatically be granted Power Level 1 Gear.
  • The “Investing in the Future” Achievement is now properly unlocked when upgrading a piece of gear to its max level.
  • Gear Vendors no longer offer Power Level increases beyond the intended level.
  • The Mighty Thor’s Heavy Attack skill “Falling Star” is now granted at level one and requires no skill to purchase. Players will no longer have an extra skill point at level one on The Mighty Thor.
  • Defeating enemies while The Mighty Thor’s “All-Mother’s Blessing” ability is active no longer progresses the “Warrior’s Fury” Daily Challenge, as intended.
  • The Mighty Thor’s “Need to Take a Call” default Takedown now shows as owned in player inventories, as intended.
  • Mjolnir now properly drops Intrinsic Orbs when The Mighty Thor’s “Mjolnir’s Chosen” Heroic Specialization is active.