Hogwarts Legacy is door ontwikkelaar Avalanche Software voorzien van een nieuwe update. Deze is ruim 1GB groot en valt te downloaden op verschillende platformen en het is aan te raden dit zo snel mogelijk te doen.
De patch notes leren ons namelijk dat er behoorlijk wat issues worden aangepakt. Dit gaat dan over zowel verschillende missies die met problemen te maken konden krijgen, alsook meer algemene zaken in technisch opzicht.
Zoals altijd hebben we het volledige overzicht met details hieronder op een rijtje:
Hogwarts Legacy PS5 Update 1.05 Patch Notes
Developer Note – This patch addresses overall gameplay, performance and stability as well as online connection improvements.
Bug Fixes:
- General
- Online
- Improve player account network registration and tracking.
- Fixed DLC related issues during pause menu, gear menu.
- Fixed DLC flying mount inventory issue potentially disappearing during a mission.
- Gameplay
- Missions
- Fixed blocker issue when unlocking the bandit camp cage before starting the mission. Resolves the following reported issue: HL-437.
- Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk. Resolves the following reported issue: HL-1173.
- Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
- Fixed a duplication collision next to one of the store entrances.
- Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
- Fixed objective maker being over Fig properly after waiting period.
- Fixed missing exit prompt on some doors within Hogwarts.
- Fixed opening butterfly chests other than the intended ones for a quest doesn’t count toward mission progression. Resolves the following reported issue: HL-5620.
- Fixed butterflies to not appearing at the specified area to progress the mission again. Resolves the following reported issue: HL-4807.
- Fixed incorrect merge mission progression.
- Fixed stability issue in the Spoons in the Potion’s classroom.
- Fixed stars being present when focusing telescope during Astronomy class on low settings. Resolves the following reported issue: HL-3032.
- Fixed stars brightness and pop issues with Astronomy mini-games.
- Fixed shields not displaying correctly during Crossing Wands missions.
- Broom flight
- Fixed player getting trapped while mounting a broom or while or rotating a statue.
- Fixed not landing on Viaduct bridge.
- Fixed mesh breaking when avatar mounts broom after teleporting in open area.
- Fixed flash and shuttering when mounting any broom.
- World Events
- Fixed wagon carts clipping into one another while avatar is blocking them.
- Fixed occasional respawning duplication of One-Man Band in Hogsmeade.
- Characters
- Fixed issue with characters that do not have hair.
- VFX
- Fixed broom speed parameters.
- Fixed enemy shields not displaying correctly during Cross Wands missions.
- Fixed enemy shields disappearing after being hit several times.
- Fixed visibility of constellations at the astronomy table.
- Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.
- Audio
- Fixed audio of waterfall in the cliffside based on avatars proximity.
- Update latest audio sound banks.
- UI
- Updated localization strings
- Fixed female avatar face appearing different from the creation preview during gameplay. Resolves the following reported issue: HL-543.
- Fixed transition between UI purchase window and forced conversation with vendors.
- Fixed map showing wrong path to the map chamber.
- Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw. Resolves the following reported issue: HL-4810.
- Improve tracking for Room of Requirement.
- Cinematics
- Updated facial animations.
- Fixed NPC treadmilling during the House Cup.
- Fixed blurred texture and LOD pop.
- Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.
- Raytracing
- Improve stability and performance after long play throughs.
- Improve VFX performance during while raytracing.
- Improve performance by batching and caching raytracing buffers.
- Removed fog volumes for better BVH performance.
- Save Game
- Fixed not being able to talk to Vendors during sequential saves after issue being patched. Resolves the following reported issues: HL-412, HL-494, HL-590, HL-5260.
- Fixed streaming in and out after getting the ‘Dung Bomb’ field guide and loading a manual save.
- Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
- Fixed voice pitch setting save issue with avatar.
- Performance and Stability
- Fixed streaming issues throughout Hogwarts.
- Fixed crash when common room is being shown to the player.
- Fixed crash with skeletal mesh.
- Fixed crash with deflection impacts.
- Fixed crash when reading dictionary files.
- Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
- Improve rendering performance of translucent objects.
- Fixed crash during a story graph.
- Fixed streaming of plants in the Slytherin Common Room.
- Fixed several memory leaks.
- Fixed crash with map icon state.
- Fixed crash with invalid UI.
- Fixed streaming out of the Great Hall while navigating Hogwarts. Resolves the following reported issue: HL-71.
- Fixed crash during audio occlusion checks around player.
- Fixed crash when using explosive barrels.
- Fixed crash when using Incendio spell.
- Fixed crash when using Accio, Congringo, or Stupefy spells.
- Fixed crash when updating gear items.
- Fixed crash recursive crash with Solomons shields.
- Fixed crash with mount zones.
- Fixed crash during combat cursed lifetime.
- Fixed crash during and spawning race on broom.
- Fixed occlusion culling with doors opening and closing.
- Fixed occlusion culling issue.
- Fixed a crash when travelling to Professor Fig’s classroom.
- Fixed crashes related with Niagara and destructible related VFX.
- Fixed a crash with damage over time not registering correctly.
- Fixed crash spawning actor not being stored correctly.
- Fixed crash with spawning actors correctly.
- Fixed crash during character creation. Resolves the following reported issue: HL-232.
- Fixed optimization animation instancing.
- Fixed crash with moving stairs.
- Fixed crash with VFX after prolonged play throughs.
- Fixed crash related transformations in Overland.
- Fixed crash dealing with object state.
- Fixed crash with parry in combat.
- Fixed crash with VFX AOE.
- Fixed crash with hints.
- Fixed crash with achievements with an invalid online user id.
- Fixed crash while speaking to Rackham.
- Fixed crash when using Wingardium.
- Fixed performance drops experienced during longevity of the game.
- Fixed performance drop in Divination classroom.
- Miscellaneous
- Updated “Special Thanks” credits and legal lines.
- PS5
- Gameplay
- Characters
- Fixed character lip-sync animation when “Original Audio” is set.
- Cinematics
- Fixed localized VO not playing correctly when set to “Original Audio” is set.
- Controllers
- Improve LED effects.
- Activities and Game Help
- Improve Activities performance update and memory usage.
- Update to Game Help hints and videos.
En nu nog wat meer uitdaging
@Anoniem-8609: jaja Zovan jij speelt op het hoogste niveau en vind het makkelijk tuurlijk pik HAHA
Goed om te zien dat ze flinke patched uit brengen!
@SaiyanSenshi: ja ze zijn goed bezig! Game speelt lekker weg.
@SaiyanSenshi: heeft niks met de moeilijkheidsgraad te maken, pik. Er is gewoon niet heel veel interessants te doen in die gigantische open wereld. Tenzij je een miljard merlin trials, enemy camps of caves met niks erin leuk vindt om te ontdekken. Oh en je spelt jij vindt met een -t erachter :-). Fijne dag nog!
@Anoniem-3170: klopt het is alle maal zoo doel loos doet me en beetje aan assassins creed valhalla denken
@Anoniem-3170: is dit Nederlandse les ?? ): en ja de open world is heel erg saai maar ik dacht je bedoeld die moeilijksheidgraad
Alleen update op ps5.
Blijft ellende.
Netjes.
Net zoals Assassin’s Creed Valhalla is de Game wereld erg sfeervol, levendig en rijkelijk gevuld met interessante bezienswaardigheden en dingen om te doen zelfs na de main story line is er nog genoeg te doen waardoor je nooit doelloos door de game wereld loopt.
Geweldige game 🙂 Draait nu super op de series X na de update.
@mrb: had bij release alle goed moeten draaien
@Anoniem-1077: Draaide voor mij al goed genoeg, geen crashes ofzo gehad. Dat ze het blijven verbeteren is toch juist goed, of zit er een andere reden achter je reactie? Vrijwel alle grote games krijgen een day one patch en updates na release, kijk je zo negatief naar al deze games? Of ben jij een one of a kind ontwikkelaar/creator waarbij alles direct goed gaat? 😉
@mrb: de xbox versie draaien en stuk slechter dan de playstation 5 versie dus was ik had misschien iets duidelijker moeten zijn
@Anoniem-5853: Ja dat kan toch? Er zijn ook gevallen dat bepaalde games beter draaien op xbox. Ze brengen toch gewoon updates hiervoor uit. Los hiervan, ik heb geen grote problemen ervaren tijdens het gamen. 😉
@Anoniem-3170:
Je verspreekt jezelf als je moeilijkheidsgraad aanziet voor saaiheid. Lekker bashen op een game die je niet hebt.
@SaiyanSenshi: Ik heb Days Gone op moeilijkste gespeeld en was best te doen, t kan wel gewoon he met games, dat ze nog moeilijker mogen haha.
Wat een goede game is dit goed dat men deze blijven patche voor mij een game van het jaar kandidaat .
@Anoniem-3170: Haha, wat een ellende hè? Spel is gigantisch gaaf, toch voel je je ook gigantisch alleen… Hopen op een mooie Zwerkbal DLC en een update/vervolg waarmee de nu al bekende wensen meegenomen worden.