Het duurt nog een tweetal weken vooraleer Dragon Age: The Veilguard uitkomt, maar inmiddels zijn de Trophies/Achievements wel al online opgedoken. Hunters kunnen zich dus alvast voorbereiden op de release en hieronder kan je de volledige lijst bekijken.
Er zitten momenteel wel nog een paar mysterieuze elementen in de lijst: sommige trofeeën zijn namelijk wat vaag omschreven. Daarnaast zal je, uiteraard, de verhaalmissies moeten spelen, mementos moeten verzamelen en enkele specifieke acties moeten uitvoeren. Check de lijst hieronder!
Draong Age: The Veilguard verschijnt op 31 oktober.
Platinum
A Complete Deck
– Made trouble, saved the world.
Goud
Part 14: The Dread Wolf Rises
– Faced down demons, dragons, darkspawn, and even the Dread Wolf.
Zilver
The Ones That Last
– Beat the odds and walked into the sunset.
No Real Gods
– Drew out the latent magic in every Altar of the Evanuris.
Reflections
– Helped an eluvian tinkerer find herself in a shattered world.
A New Calling
– Helped a fearless Warden find his new calling.
Death Becomes Him
– Helped an old necromancer define his legacy.
A Song from the Stone
– Helped an expert scout forge a new path.
Blood Ties
– Helped a master assassin slay his demons.
City of Shadows
– Helped a seasoned detective uncover what lies in the shadows of her past.
Little Dragon
– Helped a dragon hunter find the meaning of what burns inside them.
Enhancements!
– Fully upgraded a weapon, armor, and accessory to their highest level and rarity.
Stacking the Deck
– Spent at least 52 points in Rook’s skill trees.
Bringing Down the Sky
– Defeated all high dragons across northern Thedas.
The Unbound
– Broke the seals containing an ancient threat and faced down what lied inside.
Brons
Part 1: The Minrathous Job
– Technically, the plan worked.
Part 2: Ruin’s Reach
– Made unexpected acquaintances in the most unusual of places.
Part 3: Awakening
– Discovered a singing blade, and the awakening of ancient magic.
Part 4: Tevinter Nights
– Uncovered a darkness etched deep into the streets of Minrathous and beyond.
Part 5: Anvallenim
– Peeled back the shroud concealing a cult’s dark movements and gained some valuable insight.
Part 6: Old Blood, Older Oaths
– Faced a howling storm to discover a long-held secret, and found out what it means to be a leader.
Part 7: Fire, Feather, and Fade
– Searched high and low to bring together a team unlike any other.
Part 8: No Sacrifice Greater
– Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice.
Part 9: Bonds and Blackened Wings
– Forged bonds with a family found amidst an unravelling world.
Part 10: The Blood of Arlathan
– Followed a crimson trail weaving through the heartland of an ancient empire.
Part 11: As Shadows Fall
– Tracked evil through the heart of Antiva, and found that light casts the longest shadows.
Part 12: The Best Tales
– Ascended to the throne of would-be gods under the shadow of their legacy.
Part 13: The Last Gambit
– The only thing left to lose is everything.
The Storm Quelled
– The poisoned fruit ripens.
In Peace
– Found hope in the aftermath.
A Memory of False Gods
– Witnessed the first memory of Fen’Harel.
A Memory of Our Mistake
– Witnessed the second memory of Fen’Harel.
A Memory of Blackened Hearts
– Witnessed the third memory of Fen’Harel.
A Memory of Manifestation
– Witnessed the fourth memory of Fen’Harel.
A Memory of Tranquility
– Witnessed the fifth memory of Fen’Harel.
A Memory of an Old Friend
– Witnessed the sixth memory of Fen’Harel.
A Rook Likes Shiny Things
– Found at least 20 Mementos and returned them to the Caretaker.
A Rook Really Likes Shiny Things
– Found at least 80 Mementos and returned them to the Caretaker.
Across the Imperial Highway
– Visited every district possible throughout Northern Thedas.
The Talons of Vengeance
– Aided the Crows in sending a message to any who claim Antiva from its people.
The Light in the Dark
– Aided the Grey Wardens in finding what remains after hearts turn to ash.
The Soul of a City
– Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous.
Annihilation in Arlathan
– Aided the Veil Jumpers to avert disaster in Arlathan once again.
Call for Coin and Company
– Aided the Lords of Fortune in seeking valor, glory, and companionship.
The Supernatural and the Strange
– Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous.
A Most Esteemed Purveyor
– Few people are worthy of an invitation, you know.
A New Look
– Changed the look of an item for the first time.
Between a Rook and a Hard Place
– Performed five takedowns.
A Faction’s Favor
– Upgraded a faction merchant for the first time.
Rune For Improvement
– Socketed a rune for the first time.
Falling For You
– Defeated an enemy by knocking them off a ledge during combat.
Nostalgia Trip
– Tested for fall damage and survived in the Lighthouse.
Clear Minds and Open Hearts
– Let fly your voice to Mythal.
Nooit het nut of plezier van trophies gezien. Maar ieder zijn ding natuurlijk.
Hebben trophies nog enige waarde voor iemand?
Ik zou het niet erg vinden als ze het zouden afschaffen, het voegt niks toe en maken zeker mijn gameplezier niet beter.
Nintendo heeft het juiste gedaan door nooit trophies/achievements te integreren.
@Anoniem-9155: Ben je nou serieus? Trophy hunters zijn er meer dan je denkt het is bijna een trend geworden om zoveel mogelijk platinum te halen !
Skip!
@Anoniem-9155: ik ben zeker geen trophy hunter en vaak zie ik het inderdaad als opvulling. Maar sommige games vind ik het enorm leuk om alles te halen, dat maakt de uitdaging net iets groter. Astro bot bijvoorbeeld zit ik alleen nog op het allerlaatste geheime level om deze te halen en de laatste trophy. Alleen daarom wil ik deze nog halen, sowieso om het spel op 100% te krijgen maar ook door die allerlaatste trophy om platinum te halen.
@Anoniem-9155: ja het heeft voor mij waarde.
@Anoniem-9155: ja zo haal je nog meer uit het spel buiten alleen maar het spel spelen en uitspelen. wukong deed ik 67 uur over, maar de platinum halen vond ik leuk. Daarna had ik 107 uur, dus nog een extra 40 uur extra plezier aan gehad