DICE beloofde enige tijd terug dat ze de TTK (Time to Kill) en TTD (Time to Death) zouden gaan aanpassen in Battlefield V. De ontwikkelaar heeft deze tijden vandaag aangepast en via het Battlefield forum hebben ze hier wat meer details over gegeven.

Volgens de data die DICE heeft verzameld in de afgelopen weken, legt het merendeel van de spelers te snel het loodje. Dit zorgt voor frustratie en daardoor houden spelers op met spelen. Dit vraagt om een subtiele aanpassing, omdat de Time to Kill heel nauw verbonden staat met Time to Death.

Deze aanpassingen zijn nu gedaan en DICE heeft precies aangegeven wat de nieuwe waardes zijn. Zie daarvoor het schema en de lijst met details hieronder.

Battlefield V TTK Change list

With the TTK changes, we are changing how much damage certain weapons deal to body parts. However, the damage of all weapons to the head remains unchanged and some weapons will not be affected by those changes or very little to limit balance inconsistencies.

In the table below, you can get an overview of what the body parts vs weapon damage multipliers will be when the TTK changes are active.

The value in (red, bold parenthesis) represents what this value was with the original TTK values.

How many bullets will I need to kill someone now?

In practice, the maximum damage is now lower for most weapons. This means that it will take on average one more bullet to kill with the weapons that are affected.

The distances at which you will need more bullets to kill will also be affected. Like the table above, here is how it changes now with the original TTK equivalent in (bold parenthesis).

Semi Auto Rifles:

  • Gewehr 43, Selbstlader 1916: Drop to 4 Bullets To Kill around 39 m (never).
  • Turner SMLE: Drops to 4 BTK around 28 m (50 m), 5 BTK around 68 m (never).
  • Gewehr 1-5: Drops to 4 BTK around 13 m (30 m), 5 BTK around 44 m (50 m), 6 BTK around 63 m (never).
  • M1 Carbine: Drops to 5 BTK around 39 m (50 m), 6 BTK around 63 m (never).

Assault Rifles:

  • Can no longer 4 hit kill with body shots only.
  • Drop to 6 BTK around 21 m (50 m), 7 BTK around 53 m (never).

LMGs, MMGs:

  • Can no longer 4 hit kill with body shots only.
  • Drop to 6 BTK around 21 m (50 m), 7 BTK around 57 m (never).

SMGs:

  • Can no longer 4 hit kill with body shots only.
  • Drop to 6 BTK around 15 m (25 m), 7 BTK around 32 m (50 m), 8 BTK around 49 m (75 m), 9 BTK around 70 m (never).
  • MP34 does not drop to 9 BTK at range.

Self-Loading Rifles:

  • Will now require one extra shot when hitting the lower body, arms or legs unless the other shot is a headshot.

Buckshot Shotguns:

  • Unchanged: Same damage.

Slug Shotguns:

  • Slightly adjusted: Will deal less damage when hitting lower body, arms or legs.