Naughty Dog voorziet The Last of Us: Part I en Part II van PS5 Pro updates


Met de aankomende release van de PlayStation 5 Pro heeft Naughty Dog updates voor zowel The Last of Us: Part I als The Last of Us: Part II Remastered uitgebracht. Beide updates zorgen voor PlayStation 5 Pro features, waarmee de games dus klaar zijn voor het nieuwe systeem.

Naast dat de updates PlayStation 5 Pro features toevoegen, brengen ze ook verschillende bug fixes en andere verbeteringen. Hieronder hebben we per game de patch notes op een rijtje gezet:

The Last of Us: Part I

PlayStation 5 Pro

  • New rendering mode added that takes advantage of PlayStation® Spectral Super Resolution (PSSR)
  • New “Pro” mode renders at 1440p, with PSSR upscaling output to 4K, while maintaining a target of 60 fps*
  • Performance and Fidelity rendering modes are still available and provide smoother experience and high framerates compared to the original PS5*

*Enhanced features require a compatible display in addition to the PlayStation 5 Pro console.

General

  • Fixed issue where New Game+ mode wasn’t being applied when using Chapter Select
  • Fixed an issue where a player’s Artifact collection could become desynced with their Save Data, preventing trophy acquisition
  • Fixed an issue where game could be locked at 40 fps on boot up when using a 4K, VRR monitor

Gameplay

  • Fixed an issue where players could become unable to swim quickly due to rebinding conflicts with a Custom control scheme
  • Fixed an issue where the speedrun timer could revert to the most recent checkpoint’s time if the player quit or the game crashed
  • [Bill’s Town] Fixed an issue where Ellie and Bill would not follow the player as expected
  • [Lakeside Resort] Improved Ellie’s accuracy with the hunting rifle while crouched
  • [The University] Fixed issue with library generator that could affect progression
  • [Bus Depot] Fixed issue where Joel’s flashlight would turn on when inspecting certain artifacts despite being in direct sunlight

Accessibility

  • Added additional support so that more PlayStation 5 console Accessibility settings are now reflected in-game
  • [Pittsburgh] Fixed an issue where a generator could be pinged by ‘Enhanced Listening Mode’ before intended
  • [Tommy’s Dam] Fixed an issue on New Game+ where there was no prompt to turn the hand-wheel
  • [Left Behind – Back in a Flash] Fixed an issue where Navigation Assistance could become disabled unintentionally

The Last of Us: Part II Remastered

PlayStation 5 Pro

  • New rendering mode added that takes advantage of PlayStation® Spectral Super Resolution (PSSR)
  • New “Pro” mode renders at 1440p, with PSSR upscaling output to 4K, while maintaining a target of 60 fps*
  • Performance and Fidelity rendering modes are still available and provide smoother experience and high framerates compared to the original PS5*

*Enhanced features require a compatible display in addition to the PlayStation 5 Pro console.

General

  • Fixed an issue where some trophies would not unlock after importing PS4 save data
  • Fixed an issue where Abby’s torso could disappear when switching between her bonus skins

Gameplay

  • [The Tunnels] Fixed an issue where Dina could be grabbed an additional time while escaping in the subway

No Return

  • Fixed an issue where the stun bomb was not being accurately counted toward the player’s “Stun” stats
  • Fixed an issue where some weapon kills were not accurately tracking toward player’s stats when performing stealth kills in between those weapon kills
  • Fixed an issue where shiv kills were not being accurately counted toward the player’s “Shiv” stats

Audio

  • [On Foot] Fixed an issue where music tracks would not progress as intended when speedrunning

Accessibility

  • Added additional support so more PlayStation 5 console Accessibility settings are now reflected in-game
  • [The Tunnels] Fixed an issue where code for the locked room could not be located using Enhanced Listen Mode
  • [No Return] Fixed an issue where enemies specified by a Gambit were not properly identified when using High Contrast Mode

Localization

  • Various minor localization fixes across multiple languages
  1. Anoniem-7841's avatar

    Lekker hoor!

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  2. Anoniem-3108's avatar

    Ja lekker hoor elke gen steeds dezelfde game spelen. Mij niet gezien, maak nou maar deel 3.

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  3. Anoniem-5579's avatar

    @Anoniem-3108:

    Nou en, ik speel ook al 15 jaar met dezelfde vrouw…. Ik doe al 20 jaar hetzelfde werk… Ik eet ook 5x in de week aardappelen…

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  4. Anoniem-9199's avatar

    Updates? Niet eens full priced PS5 Pro remasters? Valt me weer tegen van ze… lol, gamen anno 2024.

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  5. Anoniem-2567's avatar

    @Anoniem-5579: Wat een vergelijking lol!

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  6. Anoniem-9133's avatar

    Heb ik toch niet voor niets gewacht met Part II.

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  7. Anoniem-6989's avatar

    Heb al een aantal bugs op de PS5 gehad na deze update!!! Lekker dan!

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  8. Anoniem-3413's avatar

    @Anoniem-5579:
    Eeehhhh oké. De game industrie vergelijken met een huwelijk en werk. Behoorlijk logisch……?

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  9. User  avatar
    2766 XP

    @Anoniem-5579: haha mooie vergelijking, maar ik denk dat je je vrouw of je werk nog niet hebt uitgespeeld

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  10. User  avatar
    9970 XP

    @Anoniem-9199: zoals algemeen bekend, alle pro updates zijn gratis. Het is geen next gen upgrade die wel geld kosten. Het is een mid gen upgrade

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  11. Anoniem-5147's avatar

    @7th-son: “gratis” die zitten gewoon in de prijs van de pro verwerkt haha

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  12. User  avatar
    2766 XP

    @Anoniem-5147: grappenmaker. Alsof alle devs geld bij Sony kunnen vragen voor het enhanced label

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  13. Anoniem-1616's avatar

    @Bass: Vragen kan altijd 😉

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  14. Anoniem-1744's avatar

    Wow! Ziet er nu echt beter uit op m’n Playstation 5 pro.

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  15. Anoniem-4677's avatar

    @Anoniem-3413:

    Je snapt m’n punt toch? Zo niet dan weet ik genoeg.

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