Met de aankomende release van de PlayStation 5 Pro heeft Naughty Dog updates voor zowel The Last of Us: Part I als The Last of Us: Part II Remastered uitgebracht. Beide updates zorgen voor PlayStation 5 Pro features, waarmee de games dus klaar zijn voor het nieuwe systeem.
Naast dat de updates PlayStation 5 Pro features toevoegen, brengen ze ook verschillende bug fixes en andere verbeteringen. Hieronder hebben we per game de patch notes op een rijtje gezet:
The Last of Us: Part I
PlayStation 5 Pro
- New rendering mode added that takes advantage of PlayStation® Spectral Super Resolution (PSSR)
- New “Pro” mode renders at 1440p, with PSSR upscaling output to 4K, while maintaining a target of 60 fps*
- Performance and Fidelity rendering modes are still available and provide smoother experience and high framerates compared to the original PS5*
*Enhanced features require a compatible display in addition to the PlayStation 5 Pro console.
General
- Fixed issue where New Game+ mode wasn’t being applied when using Chapter Select
- Fixed an issue where a player’s Artifact collection could become desynced with their Save Data, preventing trophy acquisition
- Fixed an issue where game could be locked at 40 fps on boot up when using a 4K, VRR monitor
Gameplay
- Fixed an issue where players could become unable to swim quickly due to rebinding conflicts with a Custom control scheme
- Fixed an issue where the speedrun timer could revert to the most recent checkpoint’s time if the player quit or the game crashed
- [Bill’s Town] Fixed an issue where Ellie and Bill would not follow the player as expected
- [Lakeside Resort] Improved Ellie’s accuracy with the hunting rifle while crouched
- [The University] Fixed issue with library generator that could affect progression
- [Bus Depot] Fixed issue where Joel’s flashlight would turn on when inspecting certain artifacts despite being in direct sunlight
Accessibility
- Added additional support so that more PlayStation 5 console Accessibility settings are now reflected in-game
- [Pittsburgh] Fixed an issue where a generator could be pinged by ‘Enhanced Listening Mode’ before intended
- [Tommy’s Dam] Fixed an issue on New Game+ where there was no prompt to turn the hand-wheel
- [Left Behind – Back in a Flash] Fixed an issue where Navigation Assistance could become disabled unintentionally
The Last of Us: Part II Remastered
PlayStation 5 Pro
- New rendering mode added that takes advantage of PlayStation® Spectral Super Resolution (PSSR)
- New “Pro” mode renders at 1440p, with PSSR upscaling output to 4K, while maintaining a target of 60 fps*
- Performance and Fidelity rendering modes are still available and provide smoother experience and high framerates compared to the original PS5*
*Enhanced features require a compatible display in addition to the PlayStation 5 Pro console.
General
- Fixed an issue where some trophies would not unlock after importing PS4 save data
- Fixed an issue where Abby’s torso could disappear when switching between her bonus skins
Gameplay
- [The Tunnels] Fixed an issue where Dina could be grabbed an additional time while escaping in the subway
No Return
- Fixed an issue where the stun bomb was not being accurately counted toward the player’s “Stun” stats
- Fixed an issue where some weapon kills were not accurately tracking toward player’s stats when performing stealth kills in between those weapon kills
- Fixed an issue where shiv kills were not being accurately counted toward the player’s “Shiv” stats
Audio
- [On Foot] Fixed an issue where music tracks would not progress as intended when speedrunning
Accessibility
- Added additional support so more PlayStation 5 console Accessibility settings are now reflected in-game
- [The Tunnels] Fixed an issue where code for the locked room could not be located using Enhanced Listen Mode
- [No Return] Fixed an issue where enemies specified by a Gambit were not properly identified when using High Contrast Mode
Localization
- Various minor localization fixes across multiple languages
Lekker hoor!
Ja lekker hoor elke gen steeds dezelfde game spelen. Mij niet gezien, maak nou maar deel 3.
@Anoniem-3108:
Nou en, ik speel ook al 15 jaar met dezelfde vrouw…. Ik doe al 20 jaar hetzelfde werk… Ik eet ook 5x in de week aardappelen…
Updates? Niet eens full priced PS5 Pro remasters? Valt me weer tegen van ze… lol, gamen anno 2024.
@Anoniem-5579: Wat een vergelijking lol!
Heb ik toch niet voor niets gewacht met Part II.
Heb al een aantal bugs op de PS5 gehad na deze update!!! Lekker dan!
@Anoniem-5579:
Eeehhhh oké. De game industrie vergelijken met een huwelijk en werk. Behoorlijk logisch……?
@Anoniem-5579: haha mooie vergelijking, maar ik denk dat je je vrouw of je werk nog niet hebt uitgespeeld
@Anoniem-9199: zoals algemeen bekend, alle pro updates zijn gratis. Het is geen next gen upgrade die wel geld kosten. Het is een mid gen upgrade
@7th-son: “gratis” die zitten gewoon in de prijs van de pro verwerkt haha
@Anoniem-5147: grappenmaker. Alsof alle devs geld bij Sony kunnen vragen voor het enhanced label
@Bass: Vragen kan altijd 😉
Wow! Ziet er nu echt beter uit op m’n Playstation 5 pro.
@Anoniem-3413:
Je snapt m’n punt toch? Zo niet dan weet ik genoeg.