PlayStation VR-bezitters kunnen binnenkort ervaren hoe het is om op Mars te overleven. Dit is namelijk exact wat je moet doen in Mars Alive en deze game zal op 19 juni in de PlayStation Store verschijnen.

In de game krijg je de controle over een plantage op Mars en het is de bedoeling deze goed te onderhouden, zodat je in leven kan blijven. Om te overleven zal je ook buiten je cabine moeten stappen. Je krijgt namelijk met problemen te maken die je niet in je veilige omgeving kan oplossen.

De belangrijkste punten van Mars Alive zijn als volgt:

  • Survive On Mars – Mars Alive provides players a complete planting simulation system, allowing players to grow a variety of crops, control the temperature, humidity, and water alternately in the cabin. Players can choose to be a happy farmer on Mars, watering and fertilizing plants every day, making your crop into a few side dishes and leaving all the tasks alone.
  • Realistic Environment – There are a series of mechanisms forcing players to leave their comfort zone. Different indicators show the players the degree of hunger, fatigue, thirst, and more. Whichever declines will directly threaten life. Energy is being consumed as long as the character is alive.
  • Multiple Endings – Mars Alive is a semi open-world game, it is up to the player to explore the game and experience it exactly the way he or she likes. However, it is impossible to reach the final goal by just staying in the cabin and growing the crops. Only by facing the danger and solving the troubles directly can the players truly experience the various endings in the game and uncover the truth behind the story.
  • Immerse Between In-Game and Reality – Mars Alive carefully integrated game time with reality, letting players experience the game on an elevated level. With a game time of eight hours which equals to a day at work, players who like a challenge can experience “A Day on Mars” if played in one session.

Om je een idee te geven van wat je van Mars Alive mag verwachten, hebben we een oude trailer opgedoken.