Ubisoft heeft For Honor weer van een nieuwe update voorzien. Deze patch, met versienummer 2.10.2, kent geen hele uitgebreide changelog. Naast dat er wat bugs worden verholpen, is de update vooral bedoeld om enkele aanpassingen voor twee helden door te voeren.

Het gaat om precies te zijn om Lawbringer en Raider, die beiden op enkele punten zijn aangepast. Lawbringer is iets zwakker gemaakt, omdat spelers met deze vechter te veel Stamina Damage konden toebrengen. Om diezelfde reden zijn ook de aanvallen van Raider wat minder effectief.

De volledige changelog van de nieuwste For Honor update lees je hieronder.

Lawbringer

  • [Adjustment] Reduced Top Heavy Attack Opener Stamina Damage to 30 (from 50)
  • [Adjustment] Reduced Second Top Heavy Attack in chains Stamina Damage to 35 (from 60)
  • [Adjustment] Reduced Top Heavy Finisher Stamina Damage to 40 (from 80)
  • [Adjustment] Removed Extra Stamina Cost on all Impale Hit Animations and on all Impale Exit Animations (was 25 Stamina each)
  • [Adjustment] Reduced Regular Zone Attack’s vulnerability to Guard Break to 100ms (from 200ms)

Developer comments: This is an adjustment we are making after the Global Change to Stamina. The Lawbringer could deal too much Stamina Damage to enemies in group fights so we are adjusting it.

Raider

  • [Adjustment] Reduced Stunning Tap Stamina Damage to 20 (from 30)
  • [Adjustment] Forward Throw now deals a flat 20 Stamina Damage like other throws (Was removing 20 Stamina every 100ms)
  • [Adjustment] Stampede Charge now deals a flat 20 Stamina Damage like Forward Throw (Was removing 25 Stamina every 100ms)
  • [Adjustment] Reduced Knee Attack after Stampede charge and forward throw Stamina Damage to 30 (from 40)

Developer comments: This is an adjustment we are making after the Global Change to Stamina. The Raider could deal too much Stamina Damage to enemies in group fights so we are adjusting it.

Shaolin

  • [Bug Fix] Fixed an issue that allowed the Shaolin to flicker attacks during Qi Stance entry
  • [Bug Fix] Fixed an issue that allowed the Shaolin to exit Qi Stance when rapidly changing stances during the Qi Stance entry