Sinds kort kunnen Starfield-spelers aan de slag met de nieuwe uitbreiding Shattered Space. Uit de eerste cijfers blijkt dat de uitbreiding nogal gemixt ontvangen wordt en dat is jammer, want de originele game vonden wij destijds erg vermakelijk. Er is dus werk aan de winkel voor Bethesda om het één en ander te verbeteren en de eerste update staat inmiddels klaar.
Deze update is alleen beschikbaar voor pc, want het is nog in beta. Het is voor nu alleen beschikbaar voor de spelers die zich voor het beta-programma hebben ingeschreven. Desalniettemin zijn er wat interessante dingen uit de patch notes te halen.
Zo kunnen spelers op de Xbox Series X de uncapped framerate optie weer inschakelen, wat tijdelijk niet beschikbaar was. Verder wordt de perfomance ook verbeterd, al wordt er niet specifiek aangegeven op welke manier. Hieronder kan je de patch notes bekijken van deze update, die later naar alle spelers en platformen uitgerold wordt.
General
- General performance and stability improvements.
- The uncapped frame rate option is available again for Xbox Series X users.
- The Message of the Day now displays more consistently on the Xbox.
- Addressed an issue where some console commands did not disable certain achievements.
- Shattered Space will now show ownership correctly for Steam users.
Gameplay
- The Annihilator Particle Beam damage-over-time effect no longer triggers companion reactions.
- Resolved a Leadership skill issue that could cause companions to not speak up.
- Improved function of the stealth bar while around crowd NPCs.
- Addressed an issue where destroyed ships could load in without collision.
- Addressed an issue where loading a save the relied on missing content could place the player in an undesirable location.
- Tracker’s Alliance – Roach will now accurately track the number of completed bounties.
- Tracker’s Alliance – Bounty targets will now appear in Akila, Gagarin, and Cydonia.
- Tracker’s Alliance – Fixed an issue where the player could receive additional credits by extorting the target and then killing them.
- Tracker’s Alliance – Bounty targets should now have a larger variety of appearances.
- Tracker’s Alliance – Bounty targets will now be removed after being dealt with and leaving the area.
- Tracker’s Alliance – Extorting or bribing a bounty target is no longer a guaranteed success.
Quests
- The Starjacker – The correct quest objective will display when the player boards the Junker Watchdog.
- Legacy of the Fang – Addressed an issue that could cause the key to no longer open the door if the player had left the area.
- The Duel – If the player attacks Danika and gets arrested, they are now able to speak to her afterwards to complete the quest.
- The Scaled Citadel – Anasko’s ID Key is now flagged as a quest item.
- What Remains – Addressed an issue where having certain creations installed could make the hatch on The Oracle non-interactable.
- What Remains – The Engineering Bay Access Card is now flagged as a quest item.
- A House Divided – The doors in the Radiology center will stay unlocked during this quest if the player exits the area and returns.
- A House Divided – The player can now obtain the keycard from Madri after the quest is completed.
- Zealous Overreach – Fixed an issue that could occur if the Va’ruun Zealots at the exterior of Shadow Station Epsilon were killed before receiving the quest.
- Zealous Overreach – Addressed an issue that could prevent the player from speaking to Razma or Viktor if the quest “Conflict in Conviction” is started at the same time.
- Zealous Overreach – Vortex Phantoms will no longer spawn close enough to interrupt the negotiation scene.
Bethesda zou zich beter vol op The Elder Scrolls VI richten, Starfield dat gaat ‘m niet meer worden. Lessen uit leren en beter proberen te begrijpen en vervolgens implementeren wat mensen traditioneel gezien zo tof vinden / vonden aan Bethesda rpg’s.
Duurzaamheid in gaming is niet echt een dingetje hè