- Gatemaster – For braving the gateway to battle. (Victory vs. starter deck)
- Mourning Ascetic – For training in the rites of the flame. (Victory vs. Set 1 theme deck, Fire Crusader)
- Okunadan Monk – For suppressing the aquatic mutiny. (Victory vs. Set 1 theme deck, Water Barrage)
- Swordsman of East Reach – For gaining the recognition of your earthen comrades. (Victory vs. Set 1 theme deck, Earth Emperor)
- Biolith Castle Gatekeeper – For proving oneself to the Bioliths. (Victory vs. Set 1 theme deck, Biolith Scourge)
- Black Goat Prison Guard – For capturing the unscrupulous followers of the flame. (Victory vs. Set 2 theme deck, Fire King’s Rage)
- Venoan Mercenary – For passing the initiation of the water clan. (Victory vs. Set 2 theme deck, Water Conquest)
- Undead Battalion – For suppression of the earthen dead. (Victory vs. Set 2 theme deck, Earth Atonement)
- Green Bandits – For being admitted into the band of wood thieves. (Victory vs. Set 2 theme deck, Wood Unleashed)
- Biolith Castle Archive Curator – For reaching complete and true understanding of the Bioliths. (Victory vs. Set 2 theme deck, Biolith Godmaker)
- Theraclave Gatekeeper – For being admitted into the army of flame. (Victory vs. Set 3 theme deck, Fire Havoc)
- Tritonan Palace Guard – For being admitted into the army of water. (Victory vs. Set 3 theme deck, Water of Death)
- Blade Guild at Visvar Vaas – For being admitted into the circle of earthen knights. (Victory vs. Set 3 theme deck, Earth Desolation)
- Alchemist’s Lab Worker – For being recommended to the wood research facility. (Victory vs. Set 3 theme deck, Wood Mayhem)
- Biolith Godmaker – For those who might become a Biolith godmaker. (Victory vs. Set 3 theme deck, Biolith Revenge)
- Yaksha Ninja – For victory over the federation army. (Victory vs. Set 1 theme deck, Arbiter)
- Parmetic Inquisitor – For meting punishment to the Parmetic heretics. (Victory vs. Set 2 theme deck, Parmetic Wrath)
- Sacred Darkness Academy Attendee – For gaining entrance to the academy. (Victory vs. Set 3 theme deck, Eye of Judgment)
- Mourning Reverend Father – For fending the trespassers off with your bare hands. (Completion of Set 1 Challenge 1)
- Okunadan Father – For the inspiration required to end a battle swiftly. (Completion of Set 1 Challenge 2)
- Liberator of East Reach – For conquering every outpost of your enemy. (Completion of Set 1 Challenge 3)
- Forest Chief – For ambushing the enemy with relentless forces. (Completion of Set 1 Challenge 4)
- Battle Master – For gaining ground on the great expanse. (Completion of Set 1 Challenge 5)
- Ninja Patriarch – For inspiring steadfast unity in battle. (Completion of Set 1 Challenge 6)
- Black Goat Prison Warden – For suppressing the riots with an iron will. (Completion of Set 2 Challenge 1)
- Venoan Don – For utilizing intelligence to confuse enemy forces. (Completion of Set 2 Challenge 2)
- Undead General – An award for complete and total dominance. (Completion of Set 2 Challenge 3)
- Green King – For claiming all for one’s own in the blink of an eye. (Completion of Set 2 Challenge 4)
- Unsinkable Biolith Armada – For abolishing the Prime Elements. (Completion of Set 2 Challenge 5)
- Parmetic Prior – For punishing heretics near and far. (Completion of Set 2 Challenge 6)
- Chief of Dhees’ Army of 1000 – For pushing your foes back with a deific physical prowess. (Completion of Set 3 Challenge 1)
- Tritonan Admiral – For achieving victory without needless spilling of blood. (Completion of Set 3 Challenge 2)
- Ten Tyrants – For utter annihilation of your blasphemous foes. (Completion of Set 3 Challenge 3)
- Lord of the Forest – For victory achieved before war could be declared. (Completion of Set 3 Challenge 4)
- Condemned Biolith – For striking fear into the hearts of the heartless Bioliths. (Completion of Set 3 Challenge 5)
- Master Summoner – In recognition of your rank as a master summoner. (Completion of Set 3 Challenge 6)
- Divine Warrior of Juno – In recognition of those truly experienced in battle. (victory in countless duels)
- Divine Summoner – In recognition of your rank as a true master summoner. (Acquisition of all trophies)