De verwachtingen voor Mass Effect: Andromeda waren zeer hoog, maar helaas wist de game dit niet waar te maken. Het spel wordt wel goed ontvangen, maar er zijn een aantal dingen die absoluut voor verbetering vatbaar zijn. General manager Aaryn Flynn heeft laten weten dat BioWare een plan heeft opgezet voor de komende twee maanden waarbij het de bedoeling is om het spel te verbeteren.

“It’s been two weeks since the launch of Mass Effect: Andromeda and we’re thankful to the millions of you who have already joined us on this journey. And though the game is now in your hands, it’s really just the beginning. Since launch, our team has been poring over your comments and feedback, looking to discover what you like about the game, as well as areas we can evolve or improve.”

De eerste stap zal morgen al worden gezet. Dan zal er een patch (1.05) beschikbaar worden gesteld, die misschien wel het grootste probleem van de game oplost: de ogen van bepaalde personages. De volledige lijst met verbeteringen van de update van morgen is als volgt:

  • Allowing you to skip ahead when travelling between planets in the galaxy map
  • Increasing the inventory limits
  • Improving the appearance of eyes for humans and asari characters
  • Decreasing the cost of remnant decryption keys and making them more accessible at merchants
  • Improving localized voice over lip sync
  • Fixing Ryder’s movements when running in a zig zag pattern
  • Improving matchmaking and latency in multiplayer
  • Improved tutorial placement
  • Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
  • Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
  • Added option to skip autopilot sequences in the galaxy map
  • Improved logic, timing, and continuity for relationships and story arcs
  • Improved lip-sync and facial acting during conversations, including localized VO
  • Fixed various collision issues
  • Fixed bugs where music or VO wouldn’t play or wasn’t correct
  • Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
  • Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
  • Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
  • Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
  • Fixes issues related to some saves
  • Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
  • Streaming and stability improvements

Daarna zullen er dus nog meer patches volgen die verschillende problemen aanpakken, waar gamers over zijn gevallen. Een aantal punten die op de lijst staan zijn de volgende:

  • More options and variety in the character creator
  • Improvements to hair and general appearance for characters
  • Ongoing improvements to cinematic scenes and animations
  • Improvements to male romance options for Scott Ryder
  • Adjustments to conversations with Hainly Abrams