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Electronic Arts heeft een patch online gegooid voor Need for Speed: The Run. Deze patch heeft enkele multiplayer fixes en een singleplayer fix. De patch is vanaf nu meteen te downloaden en draagt versie nummer 1.03. Alle veranderingen en informatie over de patch vind je hieronder.

Changelog:

 

Improvements to reset behavior in Single Player:
When players go off track, they will be reset back onto the track (similar to the reset behavior in online multiplayer races) instead of at the last checkpoint. Crashes will still result in a reset to the last checkpoint. We’ve modified the reset behavior for a number of tracks in The Run where resets seemed too close to the main race route. This should reduce some frustration for players where they’ve suddenly been reset by just barely going off course.

Multiplayer

  • Reduce the severity of racer to racer collisions in multiplayer races and jarring reactions by the game camera.
  • Fix to address a connectivity issues sometimes seen when attempting to join multiplayer sessions on PS3
  • Fix for load and connectivity issues being experienced on PS3.Autolog
  • fix an issue where the Autolog friends list would sometimes appear empty and Speedwalls would display ‘Your Friend’ instead of the proper friends name.