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Er is een nieuwe patch vrijgegeven voor Call of Duty: Advanced Warfare die vooral veranderingen toepast in de balans van de game. De System Hack Scorestreak is aangepast, omdat mensen dit soms iets te snel kregen, daar moet nu wat meer moeite voor gedaan worden, ook de doodskop HUD is verwijderd bij System Hack.

De HBRa3 is voorzien van een kleine tweak, de maximale damage is namelijk verhoogd bij dit wapen. Voor de AE4 is er minder terugslag en kan er meer geschoten worden voordat het wapen oververhit is. Minder terugslag geldt ook voor de EPM3 en als laatste heeft de Tac-19 meer maximale damage gekregen.

Een volledige changelog van de nieuwe patch vind je hieronder.

 

Weapon Balancing Updates

  • HBRa3: max damage range increased
  • AE4: reduce recoil, increase number of shots before overheating
  • EPM3: reduce recoil
  • Tac-19: max damage range increased, reduced spread when using Gung-Ho

Scorestreak Updates

  • Removed skull HUD element from System Hack Scorestreak UI effect
  • Adjusted the score value the System Hack Scorestreak
  • Adjusted the view of the XS1 Vulcan Killcam
  • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak
  • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak
  • Fixed a rare issue where a player could become “invisible” when calling in a Scorestreak
  • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak

Game Mode Specific Updates

  • Adjusted various spawning logic for Capture the Flag game mode
  • Adjusted various spawning logic for Momentum game mode
  • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned
  • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point
  • Addressed rare issue where CTF flag was not being returned immediately
  • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy
  • Adjusted dynamic event timing in Search and Destroy & Search and Rescue
  • Adjusted various spawning logic for Uplink game mode
  • Uplink Satellite Drone now freezes when round timer ends
  • Adjusted passing distance for the Uplink Satellite Drone
  • Fixed an issue where going out of bounds on certain areas of the map would cause the Uplink Satellite’s physics to behave strangely upon reset
  • Randomized loadouts to survivors in Infected