Nog maar een paar dagen geleden verscheen er een update voor No Man’s Sky die enkele problemen aanpakte omtrent de grote Endurance update. Hello Games heeft nu opnieuw een update uitgebracht die een heleboel issues weg weet te poetsen.
De patch notes van update 3.97 zijn bekendgemaakt en die kan je hieronder nalezen. Zoals je kunt zien worden er op allerlei vlakken problemen aangepakt, waaronder crashes, specifieke bugs en meer.
- Fixed a number of memory-related crashes, particularly on PlayStation 4 and Xbox One.
- Fixed a crash related to base building.
- Fixed a crash related to freighter loading.
- Fixed a PSVR-exclusive crash.
- Fixed a crash related to the Fleet Command room.
- Fixed a crash related to ByteBeat.
- Fixed an issue that prevented teleporters from working correctly on derelict freighters.
- Fixed an issue that prevented players from claiming earned frigates from the list of past expedition rewards.
- Fixed an issue that prevented people from acquiring a living frigate if they changed their system clock.
- Fixed a number of mission and dialog issues that could prevent mission progress.
- Fixed an issue that caused ByteBeat music to play over the top of the intended settlement bar music.
- Fixed an issue that could prevent newly-purchased frigates from joining up with the fleet.
- Introduced a number of rendering optimisations for freighter bases.
- Fixed an issue that could prevent building within very tall freighter bases.
- Fixed an issue that allowed bases from blocked players to still be synced in some circumstances.
- Fixed an issue that caused too many wires to be removed when deleting a connected base part (such as a switch).
- Fixed an issue that left ladders behind when deleting their attached room on a freighter.
- Fixed an issue that caused multiplayer freighter bases to be missing on PlayStation 4.
- Fixed an issue that caused some posters to use the wrong texture.
- Players now always know the freighter bulkhead door, to prevent them from being trapped if they delete all exits to a room.
- Supporting scaffolds have been added to the underside of some elevated freighter base parts.
- Fixed a number of cases where base parts (and planters) were not being powered correctly in some freighter base configurations.
- Players may now harvest carbon from the plants growing on the walls of their agricultural freighter rooms.
- Fixed a number of visual glitches in freighter room parts.
- Fixed an issue that made it impossible to place objects on some shelves.
- Players can now place specific variants (straight/T-Junction/X-Junction) of freighter glass corridors.
- Fixed an issue that made the Galactic Trade Terminal UI appear in the wrong position while in VR and using the freighter trade room.
- Fixed an issue that prevented freighter doors and windows from being automatically deleted if the room they are attached to is deleted.
- The UI now displays additional feedback after feeding a living frigate and evolving new traits.
- Fixed a rare visual glitch caused by the Exosuit backpack being incorrectly scaled.
- The visual effects for harvest plants within freighter bio rooms have been improved.
- The Wormhole Brain and the Neural Shielding now have the correct Quick Menu icons.
- Fixed an issue that made Flight Assist Override less effective than intended during space combat.
- Fixed an issue that prevented the Wormhole Brain from being used to detect trade outposts.
- Infestation Nexus missions now correctly lead players to the target planet.
- Fixed a rare blocking issue that could prevent portals from working correctly when triggered on the Artemis path while very close to the centre of the galaxy.
- Fixed an issue that awarded players the resources gathered by NPC asteroid miners.
- Fixed an issue that prevented players from skipping cinematic black bars while in an Exocraft.
- Fixed an issue that could prevent fleet expeditions from displaying living frigate related story content.
- Fixed an issue that prevented the correct effects from playing as the starship exits warp.
- Fixed a visual issue that caused space colouring to leak into the freighter warp tunnel.
- Fixed an issue that could allow some Leviathan-exclusive missions to persist indefinitely after the end of the expedition.
- Fixed an issue that could prevent ship previews from appearing correctly in the Quick Menu.
- Fixed an issue that could cause incorrect icons to appear in the top-left notification after unlocking a new section of the guide.
- Fixed an issue that allowed players to interact with their ship while it was being salvaged for scrap.
- Fixed an issue that caused the freighter to appear in the warp tunnel while playing in VR.
Hoeveel bugs kunnen er in een spel zitten? 6 jaar na de release worden er nog flink wat bugs opgelost. Dit na misschien wel 100 updates. het is onvoorstelbaar.
Er is geen andere ontwikkelaar die zijn game zo trouw ondersteunt over zo veel jaren (en gratis) als Hello Games. De release was een drama maar de tijd en energie die ze daarna in het spel hebben gestopt is noemenswaardig!
@Anoniem-7477: veel van deze bugs zijn er pas na een nieuwe uitbreiding van het spel. Het is niet zo dat deze bugs er al 6 jaar inzitten.
Ga zo door Hello Games! Met de psvr2 pak ik dit weer op
Netjes hoor. Ik moet dit spel toch weer eens serieus gaan oppakken.
@Anoniem-7477: denk dat je andersom moet zien.
Ze hebben nieuwe update uitgebracht.
Een nieuwe uitbreiding.
Die heeft wat bugs en dat fixen ze weer.
Ja kunnen ze het in 1 keer goed uitnbrengen>?
Maar sommige bugs worden juist door de community gespot en dus gefixed.
Al met al erg heerlijk
@Anoniem-7477:
Deze game blijft na bijna 6 jaar alleen maar beter worden. Gratis nog wel.
Heb dit nog nooit gespeeld. Is het de moeite om hier nog mee te beginnen? Het klinkt als een leuk spel.
@Anoniem-8485: zeker een aanrader. Gegarandeerd uren speelplezier.
@Anoniem-7477: *Zucht* weer iemand die de technologie achter dit spel en de invloed daarop door updates niet begrijpt..
@Anoniem-8485: het is juist nu leuk om te beginnen. Het spel heeft heel veel content nu
Graag naar de premium service….
Ben bang als ik m koop dat ie er de volgende maand op komt…
Expeditie 8 is nu live en duurt 2 maanden!
Ondanks een zeer stroeve start, is dit inmiddels een hele solide game geworden. Kudo’s voor Hello Games, wat een dedication.