F1 24 kreeg vandaag een nieuwe update die wat bugs en narigheden oplost en verder voor verbeteringen zorgt in de multiplayer, voor de graphics, tracks en meer. De update is niet al te groot en komt met de onderstaande patch notes. Check het overzicht voor alle details.

Highlights

  • Fixed a rare instance where the game could crash when entering another session after completing a League race
  • Fixed an issue in Two Player Career where if both players negotiated a contract longer than one season, they could become stuck on the Negotiation screen
  • HDR Settings will now remain the same after the game has been rebooted
  • Fixed an issue where the ERS bar could flicker if trying to use Overtake after the player has already reached full deployment and full harvest for the lap

Multiplayer

  • The Invites and Requests option has been added to the pause menu in single player session types
  • Fixed an issue which could prevent the Flying Lap and Return to Garage options from being available in Single Player sessions after previously exiting from a multiplayer session
  • Fixed a rare issue in Multiplayer races where a player could be disqualified from the race after being removed from the Formation lap
  • Fixed an issue where the incorrect Qualifying session type would be shown in a Multiplayer lobby if the host switched from an F1 to an F2 race

Graphics/Visuals

  • AI vehicles in F1 World Series and Solo Events will now use a wider variety of liveries and badges
  • Detached wheels will now stay closer to the car as wheel tethers have been shortened

Tracks

  • Corrected the Pit Lane speed limit at Jeddah to 80kph
  • Some changes have been made to prevent exploiting off-track areas to record faster times at certain circuits in Time Trial
  • Fixed a rare issue where a player on the track could incorrectly receive a blocking penalty when another car was in the Pit Lane exit and not directly behind them

Career

  • In Career modes, AI teammates can now purchase Upgrades on the last day of a season if they have enough Resource Points

Peripherals

  • Added support for additional Moza bases on Xbox when using the Moza Racing ES steering wheel
  • Added support for Telemetry on the Turtle Beach VelocityOne™ Race Wheel for Xbox consoles

Miscellaneous

  • “True Fan” Achievement/Trophy will now correctly unlock when the player has accumulated 10,000 Fanzone points
  • Fixed an issue where the goal of “Achieve three purple sectors during a race weekend” could sometimes not pass despite the requirements being met
  • Dynamic Objectives involving Engine Temperature will no longer pass or fail incorrectly due to rounding up decimal places during calculations
  • Given the AI drivers a good talking to, so they will no longer celebrate a victory too early and potentially lose the race
  • Various UI improvements in many areas of the game have been made
  • General Stability Improvements
  • Various Minor Fixes