Ubisoft heeft vanmiddag patch 1.1 voor Rainbow Six: Siege uitgerold en daarmee worden flink wat zaken aangepakt. Via de Ubisoft fora heeft de uitgever de changelog gedeeld en die hebben we natuurlijk hieronder voor je geplaatst.

Deze gehele changelog krijgt op de Ubisoft fora nadere toelichting dus voor meer naslag kan je daar terecht, klik hier.

Community Health

  • Implemented an auto-kick feature for intentional team killers
    • General Tweaks and Improvements

    • Hit Registration

    Fixed bugs on replication and kill:

    • Pawn rotation latency
    • Shield positioning while rappelling
    • Shooting and moving while rappelling
    • Kill cam replication issues
    • Updated server tick rate for PC (intermittent & temporary)

    Playlist Changes

    • PvP – Ranked playlist HUD has been synced with the Casual playlist
    • Renamed Minimal HUD to Hardcore HUD

    Ranked Matchmaking Improvements

    • Increased reliability of end-game skill rank updates.
    • The penalty for abandoning a ranked game in progress has been temporarily reduced to 8 minutes.
    • Skill rank icon is now displayed on the game’s main screen, next to your level.

    Other Matchmaking Improvements

    • PvP & PvE matchmaking bug fixes

    Balancing

    • PvP – Reduced time to detect Defenders outside from 5 seconds to 2 seconds.
    • PvE – Reduced the maximum number of White Masks and reduced wave sizes in Terrorist Hunt – Disarm Bomb.

    Player Comfort

    • Increased the amount of characters available tin the chatbox from 32 characters to 128 characters.
    • Glaz scope visibility enhanced.

    Top Community Raised Bug Fixes

    • Gameplay fixes
    • Level Design fixes
    • Online Flow fixes
    • Visual fixes
    • UI fixes
    • Miscellaneous fixes