Eerder deze week ging het vijfde seizoen van Call of Duty: Modern Warfare 2 en Warzone 2.0 online. Deze bracht weer de nodige vernieuwingen naar de Battle Royale shooter en in de multiplayer zijn nieuwe maps beschikbaar gesteld.

Later deze maand mogen we nog het in-game onthullingsevenement voor Call of Duty: Modern Warfare III verwachten, maar nu eerst de patch notes. In navolging van de release van het nieuwe seizoen, zijn nu ook de patch notes online gezet.

Hieronder op een rijtje de belangrijkste technische aanpassingen in de game die zich richten op de balans van wapens, movement, perks en meer.

Movement

  • Slide
    • Decreased slide time and increased slide velocity, so the Player covers the same distance in a shorter amount of time
    • Allowed the Player to fire slightly sooner after initiating a slide
  • Jump
    • Small increase to the lateral velocity boost while jumping
    • Small reduction to the landing slowdown penalty while landing

Weapon Balancing 

» Light Machine Guns «

  • RAPP H
    • Increased semi auto Damage
    • Reduced semi auto rate of fire

» Assault Rifles « 

  • Chimera
    • Close-mid Damage increased
  • M13B
    • Headshot Multiplier increased

» Battle Rifles «

  • Cronen Squall
    • Maximum Damage decreased
    • Minimum Damage increased
    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased
    • Lower Torso Damage Multiplier decreased
    • Limb Damage Multipliers decreased

» Light Machine Guns «

  • HCR 56
    • Limb Damage Multipliers decreased
  • RAAL MG 
    • Headshot Multiplier increased

» Submachine Guns «

  • MX9
    • Close-mid Damage increased
    • Neck Multiplier increased
    • Upper Torso Multiplier increased
    • Lower Torso Multiplier increased
  • Minibak
    • Damage step added at mid-far range
    • Minimum Damage decreased
    • Headshot Multiplier increased
  • Lachmann Sub
    • Maximum Damage Range decreased
    • Close-mid Damage Range decreased
  • VEL-46
    • Neck Multiplier increased
    • Upper Torso Multiplier increased
    • Lower Torso Multiplier increased
  • BAS-P
    • Maximum Damage Range increased
    • Neck Multiplier increased
    • Upper Torso Multiplier increased
    • Lower Torso Multiplier increased
  • Fennec 45
    • Maximum Damage increased

Equipment

  • Drill Charge
    • Reduced damage from drilling when a Player is stuck with a Drill Charge, providing a larger opportunity for death from explosion
  • Recon Drone
    • Recon Drone’s health bar now updates every time the drone is accessed
  • Tactical Camera 
    • Removed audio distortion when failing to use a Tactical Camera

Perks

  • Bomb Squad
    • Bomb Squad will protect against death from explosive Equipment stuck directly to the Player when fully armored | Warzone only
  • Quick Fix
    • Added visual cues for attacking someone with active Quick Fix
    • Entering an objective with Quick Fix equipped will now visually show when the health regeneration effect is active.

Audio

  • Further improved audio balance to favor some sounds over others (i.e. Airplane audio will be mixed down when using voice chat)
  • Added alert sound from pets when being spotted

Audio Bug Fixes

  • Fixed an issue where knife pickups could play an incorrect sound
  • Fixed an issue where the out of bounds sound would repeat incorrectly

UI/UX

Updated CODHQ Landing Page 

  • Adds Game Mode tiles to the Games section of CODHQ, allowing Players to jump to a specific row from the CODHQ menu