In onze review van WWE 2K22 kon je lezen dat Wim erg in zijn nopjes was met de game, maar dat er wel ruimte was voor nog wat verbetering. Er is nu een nieuwe patch beschikbaar, die een aantal minpunten aanpakt.

Over het algemeen zien de worstelaars in WWE 2K22 er prima uit, alleen waren er een paar atleten die iets minder aandacht hadden gekregen. Tevens zag je af en toe haar door lichamen heen gaan. Dit en meer wordt opgelost met update 1.06.

De volledige lijst met patch notes is als volgt:

WWE 2K22 Update 1.06 Patch Notes

GENERAL

  • General stability and performance improvements
  • Various cutscene improvements for MyRise
  • Improved hair/CAS part interactions
  • Improved skin and eye shaders for various Superstars
  • Updated character likenesses of various Superstars
  • Improved texture blending and materials on 100s of hair models
  • Changed the maximum number of favorite creators to 50
  • Implemented criteria for nWo standalone bonus content
  • Improved memory management of large numbers of logos when navigating multiple game modes and menus
  • Increased array limit for logos to accommodate large numbers of downloaded logos
  • Added and removed NG tags to improve CAS part combinations
  • General hair updates and improvements
  • General tattoo updates and improvements

GAMEPLAY

  • Addressed reported concerns where enemies might take low or no damage in specific engagements
  • Various prop and arena interaction improvements
  • Various cage collision improvements
  • Improved superstar AI in special circumstances in tag matches
  • Improved dive attacks vs. ladders
  • Improved ladder dismounts
  • Improved Superstar ally interactions in tag team steel cage matches
  • Improved finisher reversals during run-ins
  • Updated pyro in some entrances
  • Improved logo/embossing interactions in Create a Championship
  • Addressed reported concerns related to poses and Superstar registration during some reversals
  • Improved interactions with steel steps when they are placed in the ring
  • Improved Superstar interactions with ropes
  • Addressed reported concerns related to Spear 2 attack while referee is close to defender
  • Improved elimination behavior in Royal Rumble
  • Improved taunt buffs and meter gain from Submission loops
  • Improved Royal Rumble elimination setups by AI
  • Improved Superstar AI in special circumstances in tag matches
  • Tuned downtime values for some moves
  • Tuned rollout recovery times
  • Increased difficulty of button mash pin kickout when more than two finishers have been received
  • Increased illegal tag team stun duration for long tag matches
  • Addressed reported concerns of exploits where certain finishers could not be reversed
  • Tuned homing for Sweet Chin Music
  • Tuned elimination difficulty in Royal Rumble when less than 3 Superstars are in the ring
  • Tuned stun duration in relation to permadamage
  • Addressed reported concerns with Austin Theory’s finisher

ONLINE

  • General stability improvements
  • Addressed reported concerns with abandoned lobbies
  • Improved lobby performance with partial AI-populated matches
  • Addressed reported concerns with long (15+ match) online sessions
  • Improved performance of custom portraits in online lobbies

MyFACTION

  • Improved reward icon visibility for weekly Evo challenges
  • Addressed reported concerns regarding an exploit connected to weapon baiting in Faction Wars
  • Added MyFACTION nWo Standalone cards